Difference between revisions of "Abilities"

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(Relations)
(Relations)
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== Relations ==
 
== Relations ==
[[Ammunition]]
 
[[Player Characters]]
 
[[Upgrades]]
 
[[Deterioration]]
 
[[Area Control]]
 
[[Parties]]
 
[[Helpers]]
 
[[Competence Areas]]
 
[[Orthogonal Differentiation]]
 
[[Feigned Die Rolls]]
 
[[Unlocking]]
 
[[Asynchronous Collaborative Actions]]
 
 
 
=== Can Instantiate ===
 
=== Can Instantiate ===
 
-
 
-
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=== Can Be Instantiated By ===
 
=== Can Be Instantiated By ===
 +
[[Ammunition]],
 
[[Powers]]
 
[[Powers]]
  
 
=== Can Be Modulated By ===
 
=== Can Be Modulated By ===
 
[[Ability Losses]],  
 
[[Ability Losses]],  
 +
[[Area Control]],
 +
[[Competence Areas]],
 
[[Cooldown]],  
 
[[Cooldown]],  
 
[[Decreased Abilities]],  
 
[[Decreased Abilities]],  
 +
[[Deterioration]],
 +
[[Feigned Die Rolls]],
 
[[Gain Competence]],  
 
[[Gain Competence]],  
 
[[Improved Abilities]],  
 
[[Improved Abilities]],  
 
[[Location-Fixed Abilities]],  
 
[[Location-Fixed Abilities]],  
 
[[New Abilities]],  
 
[[New Abilities]],  
 +
[[Orthogonal Differentiation]],
 
[[Power-Ups]],  
 
[[Power-Ups]],  
 
[[Privileged Abilities]],  
 
[[Privileged Abilities]],  
[[Temporary Abilities]]  
+
[[Temporary Abilities]],
 +
[[Unlocking]]
  
 
=== Possible Closure Effects ===
 
=== Possible Closure Effects ===

Revision as of 06:39, 13 September 2014

Actions through which characters or units can affect game worlds.

This pattern is a still a stub.

Examples

Using the pattern

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Can Instantiate

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Can Modulate

Avatars, Characters, Companions, Units

Can Be Instantiated By

Ammunition, Powers

Can Be Modulated By

Ability Losses, Area Control, Competence Areas, Cooldown, Decreased Abilities, Deterioration, Feigned Die Rolls, Gain Competence, Improved Abilities, Location-Fixed Abilities, New Abilities, Orthogonal Differentiation, Power-Ups, Privileged Abilities, Temporary Abilities, Unlocking

Possible Closure Effects

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Potentially Conflicting With

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History

New pattern created in this wiki.

References

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Acknowledgements

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