Difference between revisions of "Speedending"
From gdp3
(Created page with "Category:Patterns Category:Needs work Category:Needs revision Category:Needs examples Category:Needs references Category:Patterns created on the Wiki [...") |
|||
Line 28: | Line 28: | ||
== Relations == | == Relations == | ||
+ | [[Winner determined after Gameplay Ends]] | ||
+ | [[Game Mastery]] | ||
+ | [[Game Over]] | ||
+ | |||
+ | [[Predictable Winner]] | ||
+ | [[Predictable Consequences]] | ||
+ | [[Score Track]] | ||
=== Can Instantiate === | === Can Instantiate === | ||
Line 35: | Line 42: | ||
=== Can Modulate === | === Can Modulate === | ||
− | + | [[Construction/Scoring Phase Shift]] | |
=== Can Be Instantiated By === | === Can Be Instantiated By === |
Revision as of 19:43, 25 January 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Anti-Examples
optional
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Winner determined after Gameplay Ends Game Mastery Game Over
Predictable Winner Predictable Consequences Score Track
Can Instantiate
-
with ...
Can Modulate
Construction/Scoring Phase Shift
Can Be Instantiated By
-
Can Be Modulated By
-
Possible Closure Effects
-
Potentially Conflicting With
-
History
New pattern created in this wiki.
References
-
Acknowledgements
-