Difference between revisions of "Pay to Play"
From gdp3
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== Using the pattern == | == Using the pattern == | ||
+ | === Can Modulate === | ||
+ | [[Game Over]] | ||
+ | |||
+ | === Can Be Instantiated By === | ||
+ | [[Heterogeneous Game Element Ownership]], | ||
=== Diegetic Aspects === | === Diegetic Aspects === | ||
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== Consequences == | == Consequences == | ||
+ | === Can Instantiate === | ||
+ | [[Gambling]], | ||
+ | [[Purchasable Game Advantages]] | ||
== Relations == | == Relations == |
Revision as of 20:20, 25 January 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Anti-Examples
optional
Using the pattern
Can Modulate
Can Be Instantiated By
Heterogeneous Game Element Ownership,
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Can Instantiate
Gambling, Purchasable Game Advantages
Relations
Can Instantiate
Gambling, Purchasable Game Advantages
Can Modulate
Can Be Instantiated By
Heterogeneous Game Element Ownership, Money
Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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