Difference between revisions of "Pay to Play"
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== Consequences == | == Consequences == | ||
− | + | [[Pay to Play]] provides [[Purchasable Game Advantages]] and is the basic mechanism used to create [[Gambling]]. | |
− | [[ | + | |
− | [[Purchasable Game Advantages]] | + | |
== Relations == | == Relations == |
Revision as of 09:09, 26 January 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Anti-Examples
optional
Using the pattern
Can Modulate
Can Be Instantiated By
Heterogeneous Game Element Ownership,
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Pay to Play provides Purchasable Game Advantages and is the basic mechanism used to create Gambling.
Relations
Can Instantiate
Gambling, Purchasable Game Advantages
Can Modulate
Can Be Instantiated By
Heterogeneous Game Element Ownership, Money
Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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