Difference between revisions of "Extermination"

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[[Category:Patterns]]
 
[[Category:Patterns]]
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[[Category:Gameplay Arc Patterns|Gameplay Arc Patterns]]
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[[Category:Aesthetic Patterns|Aesthetic Patterns]]
 
[[Category:Needs work]]
 
[[Category:Needs work]]
 
[[Category:Needs revision]]
 
[[Category:Needs revision]]

Revision as of 15:47, 25 July 2015

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Game World Exploration, Exploration,Expansion,Exploitation,Extermination - rephase and note about 4X

aesthetic, link to Elimination, Combat, etc

Can Instantiate

Higher-Level Closures as Gameplay Progresses

with ...

Can Modulate

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Can Be Instantiated By

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Can Be Modulated By

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Possible Closure Effects

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Potentially Conflicting With

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History

New pattern created in this wiki.

References

-

Acknowledgements

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