Difference between revisions of "Extermination"
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[[Game World Exploration]], [[Exploration]],[[Expansion]],[[Exploitation]],[[Extermination]] - rephase and note about 4X | [[Game World Exploration]], [[Exploration]],[[Expansion]],[[Exploitation]],[[Extermination]] - rephase and note about 4X | ||
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=== Can Instantiate === | === Can Instantiate === | ||
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=== Can Be Instantiated By === | === Can Be Instantiated By === | ||
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+ | [[Elimination]] | ||
=== Can Be Modulated By === | === Can Be Modulated By === |
Revision as of 16:03, 25 July 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Anti-Examples
optional
Using the pattern
Extermination is, often voluntary, last phase in several games, especially X4 games[1] such as Master of Orion. The name for this category of games comes from the typical phases of(Game World) Exploration, Expansion,Exploitation, and Extermination.
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Game World Exploration, Exploration,Expansion,Exploitation,Extermination - rephase and note about 4X
Can Instantiate
Higher-Level Closures as Gameplay Progresses
with ...
Can Modulate
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Can Be Instantiated By
Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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