Difference between revisions of "Extermination"

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(Using the pattern)
(Relations)
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[[Game World Exploration]], [[Exploration]],[[Expansion]],[[Exploitation]],[[Extermination]] - rephase and note about 4X
 
[[Game World Exploration]], [[Exploration]],[[Expansion]],[[Exploitation]],[[Extermination]] - rephase and note about 4X
  
aesthetic, link to [[Elimination]], [[Combat]], etc
 
  
 
=== Can Instantiate ===
 
=== Can Instantiate ===
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=== Can Be Instantiated By ===
 
=== Can Be Instantiated By ===
-
+
[[Combat]],
 +
[[Elimination]]
  
 
=== Can Be Modulated By ===
 
=== Can Be Modulated By ===

Revision as of 16:03, 25 July 2015

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

Extermination is, often voluntary, last phase in several games, especially X4 games[1] such as Master of Orion. The name for this category of games comes from the typical phases of(Game World) Exploration, Expansion,Exploitation, and Extermination.

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Game World Exploration, Exploration,Expansion,Exploitation,Extermination - rephase and note about 4X


Can Instantiate

Higher-Level Closures as Gameplay Progresses

with ...

Can Modulate

-

Can Be Instantiated By

Combat, Elimination

Can Be Modulated By

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Possible Closure Effects

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Potentially Conflicting With

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History

New pattern created in this wiki.

References

  1. Wikipedia entry for 4X games

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Acknowledgements

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