Difference between revisions of "Startgame"
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Revision as of 21:23, 26 July 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
The opening moves in Board Games such as Chess and Go have been studied in great detail and are classical examples of Startgame analyses.
In the Starcraft series the Startgame is typically called "Opening"[1].
Anti-Examples
optional
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Can Instantiate
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Can Modulate
-
Can Be Instantiated By
Expansion, Game World Exploration
Can Be Modulated By
Asymmetric Starting Conditions, First Player Advantages, Late Arriving Players
Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
Acknowledgements
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