Difference between revisions of "Middlegame"

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(Relations)
(Relations)
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== Relations ==
 
== Relations ==
 +
[[Stimulated Planning]],
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[[Strategic Knowledge]]
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[[Analysis Paralysis]]
 +
[[Game Mastery]]
 +
[[Complex Gameplay]]
 +
 
=== Can Instantiate ===
 
=== Can Instantiate ===
 
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Revision as of 06:49, 27 July 2015

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Chess and Go are classical Board Games with Middlegame phases.

In the Starcraft series the Middlegame is typically called "Mid-Game"[1].

Anti-Examples

optional

Using the pattern

Startgame Endgame

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Stimulated Planning, Strategic Knowledge Analysis Paralysis Game Mastery Complex Gameplay

Can Instantiate

-

Can Modulate

-

Can Be Instantiated By

Entrenching Gameplay, Expansion, Exploitation

Can Be Modulated By

Balancing Effects, Construction/Scoring Phase Shift

Possible Closure Effects

-

Potentially Conflicting With

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History

New pattern created in this wiki.

References

  1. Entry for "Mid-game" at the Wiki for Starcraft II at teamliquid.

Acknowledgements

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