Difference between revisions of "Fake Game Overs"
From gdp3
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=== Examples === | === Examples === | ||
+ | Eternal Darkness, Arkham Asylum; | ||
+ | |||
− | |||
− | |||
== Using the pattern == | == Using the pattern == | ||
+ | check Fission Mailed on tvtropes.org, link to dark play paper? | ||
+ | |||
+ | [[Fake Game Overs]] are used to make player believe they are experiencing a [[Game Over]] event when they in reality are not. | ||
=== Diegetic Aspects === | === Diegetic Aspects === | ||
Line 27: | Line 30: | ||
== Consequences == | == Consequences == | ||
+ | [[Fake Game Overs]] and incompatible with [[Game Termination Penalties]] just as they are in reality incompatible with [[Game Over]] events, | ||
− | == | + | === Can Instantiate === |
− | + | [[Fake Game Cancellations]], | |
− | + | [[Non-Diegetic Features]] | |
− | [[ | + | |
+ | === Can Modulate === | ||
[[Alternate Reality Gameplay]] | [[Alternate Reality Gameplay]] | ||
− | [[ | + | |
+ | == Relations == | ||
+ | [[Tension]] | ||
=== Can Instantiate === | === Can Instantiate === | ||
− | - | + | [[Fake Game Cancellations]], |
− | + | [[Non-Diegetic Features]] | |
− | + | ||
=== Can Modulate === | === Can Modulate === | ||
− | + | [[Alternate Reality Gameplay]] | |
=== Can Be Instantiated By === | === Can Be Instantiated By === | ||
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=== Potentially Conflicting With === | === Potentially Conflicting With === | ||
+ | [[Game Over]], | ||
[[Game Termination Penalties]] | [[Game Termination Penalties]] | ||
Line 63: | Line 69: | ||
== Acknowledgements == | == Acknowledgements == | ||
− | + | Jonas Linderoth, | |
+ | Orvar Säfström, |
Revision as of 15:53, 29 August 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Eternal Darkness, Arkham Asylum;
Using the pattern
check Fission Mailed on tvtropes.org, link to dark play paper?
Fake Game Overs are used to make player believe they are experiencing a Game Over event when they in reality are not.
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Fake Game Overs and incompatible with Game Termination Penalties just as they are in reality incompatible with Game Over events,
Can Instantiate
Fake Game Cancellations, Non-Diegetic Features
Can Modulate
Relations
Can Instantiate
Fake Game Cancellations, Non-Diegetic Features
Can Modulate
Can Be Instantiated By
-
Can Be Modulated By
-
Possible Closure Effects
-
Potentially Conflicting With
Game Over, Game Termination Penalties
History
New pattern created in this wiki.
References
-
Acknowledgements
Jonas Linderoth, Orvar Säfström,