Difference between revisions of "Secret Resources"

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(Relations)
(Relations)
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[[Privileged Abilities]]
 
[[Privileged Abilities]]
  
Instantiates: [[Game World Exploration]], [[Gain Information]], [[Limited Planning Ability]], [[Asymmetric Information]]
+
Instantiates: [[Game World Exploration]],  
  
Instantiated by: [[Hands]], [[Imperfect Information]],  
+
Instantiated by: [[Hands]],  
  
 
=== Can Instantiate ===
 
=== Can Instantiate ===
 +
[[Asymmetric Information]],
 
[[Easter Eggs]]
 
[[Easter Eggs]]
 +
[[Gain Information]],
 +
[[Limited Planning Ability]]
  
 
=== Can Modulate ===
 
=== Can Modulate ===
Line 44: Line 47:
  
 
=== Can Be Instantiated By ===
 
=== Can Be Instantiated By ===
 +
[[Imperfect Information]],
 
[[Uncertainty of Information]]
 
[[Uncertainty of Information]]
  

Revision as of 08:56, 7 September 2015

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Privileged Abilities

Instantiates: Game World Exploration,

Instantiated by: Hands,

Can Instantiate

Asymmetric Information, Easter Eggs Gain Information, Limited Planning Ability

Can Modulate

Game Worlds, Reconnaissance, Resources

Can Be Instantiated By

Imperfect Information, Uncertainty of Information

Resources together with Fog of War

Can Be Modulated By

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Possible Closure Effects

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Potentially Conflicting With

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History

An updated version of the pattern Secret Resources that was part of the original collection in the book Patterns in Game Design[1].

References

  1. Björk, S. & Holopainen, J. (2004) Patterns in Game Design. Charles River Media. ISBN1-58450-354-8.

Acknowledgements

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