Difference between revisions of "Save Files"
From gdp3
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== Relations == | == Relations == | ||
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[[Unwinnable Game States]] | [[Unwinnable Game States]] | ||
[[Extra-Game Actions]] | [[Extra-Game Actions]] | ||
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[[Game State Editing]] | [[Game State Editing]] | ||
− | [[ | + | |
+ | --- | ||
+ | [[Surprises]] | ||
=== Can Instantiate === | === Can Instantiate === | ||
− | - | + | [[Game Element Trading]], |
+ | [[Save Scumming]], | ||
+ | [[Save-Load Cycles]] | ||
− | ==== with | + | ==== with [[Resource Caps]] ==== |
+ | [[Resources]] | ||
=== Can Modulate === | === Can Modulate === | ||
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=== Can Be Instantiated By === | === Can Be Instantiated By === | ||
− | + | [[Save Points]] | |
=== Can Be Modulated By === | === Can Be Modulated By === | ||
− | + | [[Resource Caps]] | |
=== Possible Closure Effects === | === Possible Closure Effects === |
Revision as of 10:14, 10 November 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Anti-Examples
optional
Using the pattern
Resource Caps can be put on Save Files to limit either the number of simultaneous files that can be used or Resources
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Extra-Game Actions Game State Editing
--- Surprises
Can Instantiate
Game Element Trading, Save Scumming, Save-Load Cycles
with Resource Caps
Can Modulate
-
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
-
Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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