Difference between revisions of "Save Files"
From gdp3
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== Relations == | == Relations == | ||
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=== Can Instantiate === | === Can Instantiate === | ||
+ | [[Extra-Game Actions]], | ||
[[Game Element Trading]], | [[Game Element Trading]], | ||
+ | [[Game State Editing]], | ||
[[Save Scumming]], | [[Save Scumming]], | ||
[[Save-Load Cycles]] | [[Save-Load Cycles]] | ||
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=== Can Be Modulated By === | === Can Be Modulated By === | ||
− | [[Resource Caps]] | + | [[Resource Caps]], |
+ | [[Unwinnable Game States]] | ||
=== Possible Closure Effects === | === Possible Closure Effects === | ||
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=== Potentially Conflicting With === | === Potentially Conflicting With === | ||
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== History == | == History == |
Revision as of 10:22, 10 November 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Anti-Examples
optional
Using the pattern
Resource Caps can be put on Save Files to limit either the number of simultaneous files that can be used or Resources
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Can Instantiate
Extra-Game Actions, Game Element Trading, Game State Editing, Save Scumming, Save-Load Cycles
with Resource Caps
Can Modulate
-
Can Be Instantiated By
Can Be Modulated By
Resource Caps, Unwinnable Game States
Possible Closure Effects
-
Potentially Conflicting With
History
New pattern created in this wiki.
References
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Acknowledgements
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