Difference between revisions of "Unwinnable Game States"
From gdp3
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== Relations == | == Relations == | ||
− | + | [[Player Agency]] | |
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=== Can Instantiate === | === Can Instantiate === | ||
- | - | ||
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=== Can Modulate === | === Can Modulate === | ||
− | + | [[Save Files]] | |
=== Can Be Instantiated By === | === Can Be Instantiated By === | ||
− | + | [[Kingmaker]], | |
+ | [[Predictable Winner]], | ||
+ | [[Save Points]], | ||
+ | [[Unwinnable Games]] | ||
=== Can Be Modulated By === | === Can Be Modulated By === | ||
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=== Potentially Conflicting With === | === Potentially Conflicting With === | ||
− | + | [[Value of Effort]] | |
== History == | == History == |
Revision as of 13:44, 26 July 2016
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
TV Tropes has a wiki page for a similar concept, Unwinnable.
Contents
Examples
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Can Instantiate
-
Can Modulate
Can Be Instantiated By
Kingmaker, Predictable Winner, Save Points, Unwinnable Games
Can Be Modulated By
-
Possible Closure Effects
-
Potentially Conflicting With
History
New pattern created in this wiki.
References
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Acknowledgements
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