Difference between revisions of "Negative Feedback Loops"
From gdp3
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== Using the pattern == | == Using the pattern == | ||
− | + | Rules of Play; Questions in Empires & Allies that give less money than they cost to do | |
=== Diegetic Aspects === | === Diegetic Aspects === |
Revision as of 08:03, 4 September 2016
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Anti-Examples
optional
Using the pattern
Rules of Play; Questions in Empires & Allies that give less money than they cost to do
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Can Instantiate
Balancing Effects, Comeback Mechanism, Critical Gameplay Design, Red Queen Dilemmas
with Geometric Progression
Diminishing Returns, Varied Gameplay
Can Modulate
Can Be Instantiated By
Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
History
New pattern created in this wiki.
References
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Acknowledgements
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