Difference between revisions of "Deliver"

From gdp3
Jump to: navigation, search
(Created page with "<pre> Category:Patterns Category:Needs work Category:Needs revision Category:Needs examples Category:Needs references Category:Patterns created on the Wi...")
(No difference)

Revision as of 10:01, 13 May 2022

[[Category:Patterns]]
[[Category:Needs work]]
[[Category:Needs revision]]
[[Category:Needs examples]]
[[Category:Needs references]]
[[Category:Patterns created on the Wiki]]
[[Category:Stub]]
[[Category:To be Published]]
[[Category:Staffan's current workpage]]

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Check for uses of Delivery!!!

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Can Instantiate

-

with ...

Can Modulate

-

Can Be Instantiated By

-

Can Be Modulated By

-

Possible Closure Effects

-

Potentially Conflicting With

-

History

An updated version of the pattern Delivery that was part of the original collection in the book Patterns in Game Design[1].

References

  1. Björk, S. & Holopainen, J. (2004) Patterns in Game Design. Charles River Media. ISBN1-58450-354-8.

Acknowledgements

-