Difference between revisions of "Player-Created Characters"
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(Created page with "Category:Patterns Category:Stub Category:Character Patterns When games support Player-Created Characters, this gives them Freedom of Choice and [[Creative Co...") |
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Revision as of 16:33, 21 September 2010
When games support Player-Created Characters, this gives them Freedom of Choice and Creative Control depending on the level of Randomness involved in the process, but this also increases the possibilities for Identification and Emotional Attachment generally since the creation process in itself is an example of Player Time Investments. The personalization possible also allows players to construct Player Defined Goals for their Characters as they are created, and can give them the Exaggerated Perception of Influence over how the Narration Structures will develop.