Difference between revisions of "Varying Rule Sets"

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Revision as of 08:23, 5 January 2011

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Fluxx

Using the pattern

Games with Evolving Rule Sets also have Varying Rule Sets since the introduction of novel rules during gameplay guarantees that the rule set will vary during gameplay.

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Can Instantiate

with ...

Can Modulate

Can Be Instantiated By

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References

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Acknowledgements

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