Difference between revisions of "Massively Single-Player Online Games"

From gdp3
Jump to: navigation, search
Line 6: Line 6:
 
[[Category:Needs references]]
 
[[Category:Needs references]]
 
[[Category:Patterns created on the Wiki]]
 
[[Category:Patterns created on the Wiki]]
 +
[[Category:Staffan's current workpage]]
 
[[Category:Stub]]
 
[[Category:Stub]]
 
''Games that make use of other players' game instances to provide input to the game state.''
 
''Games that make use of other players' game instances to provide input to the game state.''
Line 18: Line 19:
 
== Using the pattern ==
 
== Using the pattern ==
 
[[High-Score Lists]]
 
[[High-Score Lists]]
 +
 +
(Games that make use of other players’ game instances to provide input to the game state; Enablers: Private Game Spaces
  
 
[[Speed Runs]] and [[Ghosts]]
 
[[Speed Runs]] and [[Ghosts]]

Revision as of 18:54, 15 January 2011

Games that make use of other players' game instances to provide input to the game state.

This pattern is a still a stub.

Examples

Spore NetHack 4 Minutes and 33 Seconds of Uniqueness

Using the pattern

High-Score Lists

(Games that make use of other players’ game instances to provide input to the game state; Enablers: Private Game Spaces

Speed Runs and Ghosts

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Can Instantiate

Can Modulate

Can Be Instantiated By

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References