Difference between revisions of "Visits"

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== Using the pattern ==
 
== Using the pattern ==
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For [[Visits]] to be possible, a game must provide some sort of area that is the domain of another players, i.e. a [[Private Game Spaces|Private Game Space]].
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[[Massively Single-Player Online Games]]
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[[Persistent Game Worlds]]
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[[Casual Gameplay]]
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[[Social Interaction]]
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=== Diegetic Aspects ===
 
=== Diegetic Aspects ===
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=== Can Modulate ===
 
=== Can Modulate ===
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[[Private Game Spaces]]
  
 
=== Can Be Instantiated By ===
 
=== Can Be Instantiated By ===

Revision as of 15:43, 18 January 2011

Temporary being in a part of a game world that is controlled by another player.

This pattern is a still a stub.

Examples

Using the pattern

For Visits to be possible, a game must provide some sort of area that is the domain of another players, i.e. a Private Game Space.


Massively Single-Player Online Games Persistent Game Worlds

Casual Gameplay

Social Interaction


Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Can Instantiate

with ...

Can Modulate

Private Game Spaces

Can Be Instantiated By

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References

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Acknowledgements

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