Difference between revisions of "Non-Player Help"
From gdp3
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[[Category:Stub]] | [[Category:Stub]] | ||
''The designed possibility for people not playing the game to help players.'' | ''The designed possibility for people not playing the game to help players.'' | ||
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This pattern is a still a stub. | This pattern is a still a stub. | ||
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=== Examples === | === Examples === | ||
− | + | Alternate Realty games<ref name="arg"/> | |
Contestants in [[Who Wants to Be a Millionaire?]] have several ''lifelines'' to help them during the game, one such is ''Phone-A-Friend'' which allows a non-player to suggest an answer. | Contestants in [[Who Wants to Be a Millionaire?]] have several ''lifelines'' to help them during the game, one such is ''Phone-A-Friend'' which allows a non-player to suggest an answer. | ||
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== References == | == References == | ||
− | + | <references> | |
+ | <ref name="arg">Wikipedia [http://en.wikipedia.org/wiki/Alternate_reality_game entry] for Alternate Reality Games.</ref> | ||
+ | </references> | ||
== Acknowledgements == | == Acknowledgements == | ||
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Revision as of 12:13, 27 January 2011
The designed possibility for people not playing the game to help players.
This pattern is a still a stub.
Contents
Examples
Alternate Realty games[1]
Contestants in Who Wants to Be a Millionaire? have several lifelines to help them during the game, one such is Phone-A-Friend which allows a non-player to suggest an answer.
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
with ...
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.
References
Acknowledgements
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