Difference between revisions of "Ephemeral Events"

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=== Examples ===
 
=== Examples ===
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[[FarmVille]] and [Mafia Wars]] make in-game events related to various holidays in the real world, and these events only exist in conjunction to when those holidays occur. These reoccur as the holidays do but other types of events can add variety, e.g. the challenge mission in [[Mafia Wars]] that was linked to the world championship in [[Soccer]] 2010. Persistent game worlds such as [[World of Warcraft]] often do similar things with events such as ''New Year's Eve'', ''Oktoberfest'', and the ''Day of the Dead''.
  
 
== Using the pattern ==
 
== Using the pattern ==
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[[Time Limits]]
  
 
[[Evolving Rule Sets]]
 
[[Evolving Rule Sets]]

Revision as of 15:11, 4 February 2011

Game events that only exist for a limit period of time within the game's way of measuring time.

This pattern is a still a stub.

Examples

FarmVille and [Mafia Wars]] make in-game events related to various holidays in the real world, and these events only exist in conjunction to when those holidays occur. These reoccur as the holidays do but other types of events can add variety, e.g. the challenge mission in Mafia Wars that was linked to the world championship in Soccer 2010. Persistent game worlds such as World of Warcraft often do similar things with events such as New Year's Eve, Oktoberfest, and the Day of the Dead.

Using the pattern

Time Limits

Evolving Rule Sets Encouraged Return Visits

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Can Instantiate

with ...

Can Modulate

Can Be Instantiated By

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References

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Acknowledgements

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