Role Selection

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Selecting the next action to do by choosing from a limit number of roles.

Some games do provide players with a common pool of possible actions from which each players can only choose one action per turn. This makes players do Role Selection every turn and create competition between players if only one player can choose a specific action.

Examples

Puerto Rico

San Juan

Race for the Galaxy


Using the pattern

(see Functional Roles for roles that span more than one turn).


While Role Selection may only let the player that chose the role to perform the action, an option is to let all players perform the role but give

Increased Abilities or a Privileged Ability

No-Use Bonus

chooser's bonus

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Functional Roles

Action Programming

Turn-Based Games Excluding Goals Token Placement Limited Set of Actions Freedom of Choice Competition Turn Taking

Can Instantiate

with ...

Can Modulate

Can Be Instantiated By

Can Be Modulated By

Increased Abilities No-Use Bonus, [Privileged Abilities]]

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References

-

Acknowledgements

Karl Bergström