Role Selection
Selecting the next action to do by choosing from a limit number of roles.
Some games do provide players with a common pool of possible actions from which each players can only choose one action per turn. This makes players do Role Selection every turn and create competition between players if only one player can choose a specific action.
Contents
Examples
Using the pattern
(see Functional Roles for roles that span more than one turn).
While Role Selection may only let the player that chose the role to perform the action, an option is to let all players perform the role but give
Increased Abilities or a Privileged Ability
chooser's bonus
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Turn-Based Games Excluding Goals Token Placement Limited Set of Actions Freedom of Choice Competition Turn Taking
Can Instantiate
with ...
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Increased Abilities No-Use Bonus, [Privileged Abilities]]
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.
References
-
Acknowledgements
Karl Bergström