Tooltips
From gdp3
Revision as of 15:49, 13 September 2011 by Staffan Björk (Talk | contribs)
Additional information presented when players have focused on a game element.
This pattern is a still a stub.
Contents
Examples
Using the pattern
Diegetic Aspects
Interface Aspects
Tool Tips is both a Information and Interface Pattern.
Consequences
Relations
Can Instantiate
Clues, Non-Diegetic Features, Smooth Learning Curves
with Strategic Knowledge
Can Modulate
God Fingers, Strategic Knowledge
Can Be Instantiated By
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Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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