Auxiliary Game Screens
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This pattern is a still a stub.
Contents
Examples
The Visual Memory Units for the Dreamcast console could work as an independent gaming device or provide players with an additional screen while playing on the Dreamcast by connecting the units to game controllers. In the Resident Evil series this allowed players to view their health without switching away from the main game screen, in the Soul Calibur series they could see versions of characters enact attacks, and in the Sega Rally series they could access the lap times without having the console on.
How about all those GameCube games that used the GameBoyAdvance as extra screen? Zelda Four Swords, Crystal Chronicles, Wind Waker, Animal Crossing, etc. Also lots of EA's sports games (FIFA, Madden, etc) showed the score board on the GBA.
iphone and ipad combinations
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
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Relations
Can Instantiate
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Can Modulate
Can Be Instantiated By
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Potentially Conflicting With
History
New pattern created in this wiki.
References
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Acknowledgements
Johan Peitz, Jose Zagal