Game System Player
From gdp3
Revision as of 16:11, 19 December 2014 by Staffan Björk (Talk | contribs)
A passive player controlled by the game system.
This pattern is a still a stub.
Contents
Examples
Player of Genesis controls angels but the game also includes a dark angel that follows a deterministic public algorithm and which can win if the players work against each other too much.
barbarians in Republic of Rome
Anti-Examples
optional
Using the pattern
Can Be Instantiated By
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Can Instantiate
Cooperation, Enemies, PvE, Symbiotic Player Relations
A Game System Player is typically not seen as an Agent since their model for behavior is rule-bound and completely open to investigation.
Relations
Can Instantiate
Cooperation, Enemies, PvE, Symbiotic Player Relations
Can Modulate
-
Can Be Instantiated By
Can Be Modulated By
-
Possible Closure Effects
-
Potentially Conflicting With
-
History
New pattern created in this wiki.
References
-
Acknowledgements
-