Lucky Guess Solutions

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Revision as of 13:47, 7 July 2015 by Staffan Björk (Talk | contribs) (Relations)

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The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Can Instantiate

Luck, Performance Uncertainty, Player Agency, Player Unpredictability

with ...

Can Modulate

Puzzle Solving, Solution Uncertainty

Can Be Instantiated By

Trial by Error Solutions

Can Be Modulated By

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Possible Closure Effects

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Potentially Conflicting With

Player Agency

History

New pattern created in this wiki.

References

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Acknowledgements

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