Fake Game Overs
From gdp3
Revision as of 15:53, 29 August 2015 by Staffan Björk (Talk | contribs)
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Eternal Darkness, Arkham Asylum;
Using the pattern
check Fission Mailed on tvtropes.org, link to dark play paper?
Fake Game Overs are used to make player believe they are experiencing a Game Over event when they in reality are not.
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Fake Game Overs and incompatible with Game Termination Penalties just as they are in reality incompatible with Game Over events,
Can Instantiate
Fake Game Cancellations, Non-Diegetic Features
Can Modulate
Relations
Can Instantiate
Fake Game Cancellations, Non-Diegetic Features
Can Modulate
Can Be Instantiated By
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Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
Game Over, Game Termination Penalties
History
New pattern created in this wiki.
References
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Acknowledgements
Jonas Linderoth, Orvar Säfström,