Scouting
From gdp3
Revision as of 11:23, 26 March 2018 by Staffan Björk (Talk | contribs)
Moving in a game world to gain information about threats while trying to not be observed.
This pattern is a still a stub.
Contents
Examples
Anti-Examples
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Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Evade Stealth Flanking Routes Reconnaissance Surprise Attacks
Can Instantiate
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with ...
Can Modulate
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Can Be Instantiated By
Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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