Visits

From gdp3
Revision as of 15:43, 18 January 2011 by Staffan Björk (Talk | contribs)

Jump to: navigation, search

Temporary being in a part of a game world that is controlled by another player.

This pattern is a still a stub.

Examples

Using the pattern

For Visits to be possible, a game must provide some sort of area that is the domain of another players, i.e. a Private Game Space.


Massively Single-Player Online Games Persistent Game Worlds

Casual Gameplay

Social Interaction


Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Can Instantiate

with ...

Can Modulate

Private Game Spaces

Can Be Instantiated By

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References

Cite error: <ref> tag defined in <references> has group attribute "" which does not appear in prior text.

Acknowledgements

-