Go
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Revision as of 17:17, 16 May 2011 by Staffan Björk (Talk | contribs)
Contents
Brief
This is still a game stub. For information, see the Wikipedia entry for the game[1], the BoardGameGeek entry of the game[2], and Parlett's The Oxford History of Board Games[3].
Gameplay
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Like other Perfect Information games (e.g. Chess), Go can cause Analysis Paralysis due to the ability to plan several moves ahead. Time Pressure through Time Limits can counter this predisposition for Analysis Paralysis and is often used in Tournaments.