Tutorial Neighbors
From gdp3
Revision as of 15:02, 12 June 2011 by Staffan Björk (Talk | contribs)
A neighbor controlled by the game to help players learn the game.
Many of the massively single-player online games on social network sites make use of neighbors, lists of other players that have agreed to have interactions with each other. However, those beginning to play the game do not yet have these neighbors nor may they wish to start to interact with other players at once. Tutorial Neighbors
This pattern is a still a stub.
Contents
Examples
Empires & Allies CityVille Zombie Lane
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Neighbors Non-Player Characters Helpers Smooth Learning Curves Quests
Can Instantiate
with ...
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.
References
-
Acknowledgements
-