Permadeath
From gdp3
Revision as of 19:00, 30 June 2011 by Staffan Björk (Talk | contribs)
The event where deaths of characters are permanent.
This pattern is a still a stub.
Contents
Examples
Using the pattern
in a [Player] paper? Also Fallout: New Vegas for companions in hardcore mode
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
with ...
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.
References
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Acknowledgements
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