Extra Chances
From gdp3
Revision as of 08:23, 24 April 2010 by Staffan Björk (Talk | contribs)
The possibility to roll again when a result is unwanted.
Contents
Examples
Rerolls are used in Bloodbowl to allow players to the chance of trying again with certain actions when the first try failed.
Using the pattern
Rerolls can be seen as a Resource, and how many Rerolls are available is a primary concern when using using the pattern.
If the Rerolls are shared in Teams, they become Shared Resources and may thereby become a source for Social Dilemmas.
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Potentially Conflicting With
History
New pattern created in this wiki.