Maneuvering
From gdp3
Revision as of 16:30, 6 November 2009 by Staffan Björk (Talk | contribs) (Created page with '[Category:temporary storage spaces] == Taken from Real-Time Games == "Maneuvering in a Game World, even in simple two-dimensional Game Worlds, enhances the feeling of Spatial Im…')
[Category:temporary storage spaces]
Taken from Real-Time Games
"Maneuvering in a Game World, even in simple two-dimensional Game Worlds, enhances the feeling of Spatial Immersion."