Enactment
From gdp3
Revision as of 10:50, 25 July 2014 by Staffan Björk (Talk | contribs) (Created page with "Category:Patterns Category:Needs work Category:Needs revision Category:Needs examples Category:Needs references Category:Patterns created on the Wiki [...")
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Anti-Examples
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Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Roleplaying Player/Character Skill Composites Emotional Attachment Turn Taking Characters Extra-Game Consequences Diegetic Consistency Game Masters Live Action Roleplaying Thematic Consistency Chat Channels Mediated Gameplay Communication Channels Social Roles Substitute Actions Prompting Techniques Contextualization Meta-Postures Storytelling Emotes
Can Instantiate
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with ...
Can Modulate
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Can Be Instantiated By
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Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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