Mimetic Interfaces
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Pattern Suggestion List (← links) Rhythm-Based Actions (← links) AI Players (← links) Minigames (← links) Rock Band series (← links) Guitar Hero series (← links) Dexterity-Based Actions (← links) Mediated Gameplay (← links) Real Life Activities Affect Game State (← links) Minimalized Social Weight (← links) Physical Navigation (← links) Player Physical Prowess (← links) Enactment (← links) Physical Enactment
Mimetic Interfaces are discussed in the book A Casual Revolution[1]. Juul's book
Contents
Examples
Anti-Examples
optional
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
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with ...
Can Modulate
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Can Be Instantiated By
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Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
- ↑ Cite error: Invalid
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Acknowledgements
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