Pay to Play

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The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

Can Modulate

Game Over

Can Be Instantiated By

Heterogeneous Game Element Ownership,

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Pay to Play provides Purchasable Game Advantages and is the basic mechanism used to create Gambling. It can be required to have funds to support Dedicated Game Facilitators.

Relations

Can Instantiate

Dedicated Game Facilitators, Gambling, Purchasable Game Advantages

Can Modulate

Game Over

Can Be Instantiated By

Heterogeneous Game Element Ownership, Money

Can Be Modulated By

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Possible Closure Effects

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Potentially Conflicting With

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History

New pattern created in this wiki.

References

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Acknowledgements

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