Perspective Taking
From gdp3
Revision as of 07:10, 8 April 2022 by Staffan Björk (Talk | contribs)
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Perspective Taking can be in relation to other players but also to fictional characters in a game world.
Contents
Examples
Anti-Examples
optional
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Characters Social Dilemmas Roleplaying Cooperation Negotiation Player-Decided Distributions Player-Decided Results Game Masters Emotional Engrossment
Can Instantiate
with Cooperation or Negotiation
Can Modulate
Can Be Instantiated By
Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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