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Introduction
This is a wiki for developing an extensive gameplay design patterns collection based upon all types of games, and that supports the design and analysis of all types of games.
What are design patterns
Who is it for?
Since we want to use this for our research (e.g. quote things here which we know won't change) we don't allow everyone to create an account. However, we do wish that everyone can comment on the talk pages and will make that possible as soon as we've figured out how.
I want to contribute
Contact Staffan Björk by email if you want to be given an account.
New User?
Some useful information is on the Help:Contents page.
Process
See here for plans on how to work.