Resource Caps

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Limits on numbers of resources allowed to be used or stored.

This pattern is a still a stub.

Examples

Age of Empires series

Using the pattern

Containers Inventories Units Arithmetic Progression

Limited Resources

Rewards Penalties Character Development

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Can Instantiate

with ...

Can Modulate

Can Be Instantiated By

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References

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Acknowledgements

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