Fixed Distributions

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That a random distribution is guaranteed to have produced a given distribution at certain specific points in the sequence of randomness produced.

Many games use randomness to produce uncertainty and variation between game instances.

Examples

Settlers of Catan


Carcassonne

Using the pattern

Cards

Drawing Stacks

Randomness

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Can Instantiate

with ...

Can Modulate

Can Be Instantiated By

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References

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