Loot
From gdp3
Revision as of 09:59, 30 March 2011 by Staffan Björk (Talk | contribs) (Created page with "Category:Patterns Category:Game Element Patterns Category:Needs references Category:Needs work Category:Needs revision Category:Needs examples [[Category:...")
Items found in game worlds that function as rewards. This pattern is a still a stub.
Contents
Examples
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
with Gameplay Design Pattern Template
with Gameplay Design Pattern Template
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.
References
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Acknowledgments
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