Pages that link to "Trade-Offs"
The following pages link to Trade-Offs:
View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)- Analysis Paralysis (← links)
- Time Limits (← links)
- Extended Actions (← links)
- Tension (← links)
- Challenging Gameplay (← links)
- Units (← links)
- Stimulated Planning (← links)
- Tactical Planning (← links)
- Enemies (← links)
- Freedom of Choice (← links)
- Heterogeneous Game Element Ownership (← links)
- Actions Have Diegetically Social Consequences (← links)
- Internal Conflicts (← links)
- Internal Rivalry (← links)
- Renamed Patterns (← links)
- Tools (← links)
- Game Items (← links)
- Armor (← links)
- Ammunition (← links)
- Sockets (← links)
- Balancing Effects (← links)
- Traces (← links)
- Strategic Knowledge (← links)
- One-Way Travel (← links)
- Choke Points (← links)
- Budgeted Action Points (← links)
- Improved Abilities (← links)
- Decreased Abilities (← links)
- Ability Losses (← links)
- New Abilities (← links)
- Token Placement (← links)
- No-Use Bonus (← links)
- Chargers (← links)
- Upgrades (← links)
- Deterioration (← links)
- Area Control (← links)
- Combat (← links)
- Parties (← links)
- Equipment Slots (← links)
- Cameras (← links)
- Drafting Spreads (← links)
- Traverse (← links)
- Stealth (← links)
- Guard (← links)
- Interruptibility (← links)
- Resources (← links)
- Excluding Goals (← links)
- Renewable Resources (← links)
- Gameplay Mastery (← links)
- Committed Goals (← links)