User contributions
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- 07:53, 28 June 2011 (diff | hist) . . (-40) . . New Abilities
- 13:51, 27 June 2011 (diff | hist) . . (+94) . . Ability Losses
- 13:48, 27 June 2011 (diff | hist) . . (+159) . . Ability Losses
- 11:42, 27 June 2011 (diff | hist) . . (+908) . . Decreased Abilities
- 11:41, 27 June 2011 (diff | hist) . . (+62) . . Decreased Abilities
- 11:39, 27 June 2011 (diff | hist) . . (+26) . . Environmental Effects (→Can Be Instantiated By)
- 11:38, 27 June 2011 (diff | hist) . . (+9) . . Game Items (→Using the pattern)
- 11:38, 27 June 2011 (diff | hist) . . (+59) . . Game Items
- 11:36, 27 June 2011 (diff | hist) . . (+39) . . Game Items (→Can Be Modulated By)
- 11:35, 27 June 2011 (diff | hist) . . (+271) . . Decreased Abilities
- 11:34, 27 June 2011 (diff | hist) . . (+10) . . Equipment (→Consequences)
- 11:34, 27 June 2011 (diff | hist) . . (+11) . . Equipment (→with Decreased Abilities and Irreversible Events)
- 11:28, 27 June 2011 (diff | hist) . . (+3,080) . . Decreased Abilities
- 11:26, 27 June 2011 (diff | hist) . . (+695) . . Ability Losses
- 11:23, 27 June 2011 (diff | hist) . . (+21) . . Game Items (→Can Be Modulated By)
- 11:19, 27 June 2011 (diff | hist) . . (+1) . . Time Limits (→Using the pattern)
- 11:18, 27 June 2011 (diff | hist) . . (+4,224) . . Ability Losses
- 09:13, 27 June 2011 (diff | hist) . . (-2) . . Game State Indicators
- 09:12, 27 June 2011 (diff | hist) . . (-1) . . Bookkeeping Tokens
- 09:12, 27 June 2011 (diff | hist) . . (+90) . . Factions
- 09:11, 27 June 2011 (diff | hist) . . (-111) . . Information Passing
- 09:08, 27 June 2011 (diff | hist) . . (+16) . . Space Alert
- 09:08, 27 June 2011 (diff | hist) . . (+8) . . m Enemies
- 09:07, 27 June 2011 (diff | hist) . . (+11) . . New Abilities
- 09:06, 27 June 2011 (diff | hist) . . (+8) . . Fudged Results
- 09:05, 27 June 2011 (diff | hist) . . (+25) . . N Doom 4 (Redirected page to Doom series) (current)
- 09:05, 27 June 2011 (diff | hist) . . (0) . . Character Defining Actions (→Relations)
- 09:04, 27 June 2011 (diff | hist) . . (-2) . . Character Defining Actions
- 09:03, 27 June 2011 (diff | hist) . . (0) . . Strategic Locations
- 09:03, 27 June 2011 (diff | hist) . . (0) . . Experimenting
- 09:02, 27 June 2011 (diff | hist) . . (+8) . . Clues
- 09:02, 27 June 2011 (diff | hist) . . (+20) . . Handicap Systems
- 09:00, 27 June 2011 (diff | hist) . . (-6) . . Game Masters
- 09:00, 27 June 2011 (diff | hist) . . (0) . . Delayed Effects
- 08:59, 27 June 2011 (diff | hist) . . (+22) . . Collaborative Actions
- 08:58, 27 June 2011 (diff | hist) . . (+20) . . Irreversible Events
- 08:57, 27 June 2011 (diff | hist) . . (0) . . Player-Created Characters
- 08:57, 27 June 2011 (diff | hist) . . (-1) . . Thematic Consistency
- 08:56, 27 June 2011 (diff | hist) . . (+7) . . Companions
- 08:55, 27 June 2011 (diff | hist) . . (+3) . . Action Programming
- 08:55, 27 June 2011 (diff | hist) . . (-2) . . Tactical Planning
- 08:52, 27 June 2011 (diff | hist) . . (-70) . . Gain Competence
- 08:52, 27 June 2011 (diff | hist) . . (+4) . . Gain Competence
- 08:50, 27 June 2011 (diff | hist) . . (+16) . . Gain Competence
- 08:48, 27 June 2011 (diff | hist) . . (-1) . . Gain Competence (→Examples)
- 08:47, 27 June 2011 (diff | hist) . . (+1) . . Gain Competence (→Examples)
- 08:47, 27 June 2011 (diff | hist) . . (+603) . . Gain Competence
- 08:31, 27 June 2011 (diff | hist) . . (+162) . . Gain Competence
- 08:28, 27 June 2011 (diff | hist) . . (+48) . . Gain Competence
- 08:04, 27 June 2011 (diff | hist) . . (+228) . . Gain Competence
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