User contributions
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 08:06, 8 August 2015 (diff | hist) . . (+12) . . Sidegrades
- 08:06, 8 August 2015 (diff | hist) . . (+3) . . Gain Competence
- 08:05, 8 August 2015 (diff | hist) . . (+8) . . Predictable Consequences
- 08:05, 8 August 2015 (diff | hist) . . (+8) . . Strategic Knowledge
- 08:05, 8 August 2015 (diff | hist) . . (+8) . . Clickability (current)
- 08:05, 8 August 2015 (diff | hist) . . (+8) . . Repeat Combos (current)
- 08:05, 8 August 2015 (diff | hist) . . (+4) . . Balancing Effects
- 08:04, 8 August 2015 (diff | hist) . . (+4) . . Balancing Effects
- 08:04, 8 August 2015 (diff | hist) . . (+8) . . Obstacles
- 08:04, 8 August 2015 (diff | hist) . . (+8) . . Vehicles
- 08:04, 8 August 2015 (diff | hist) . . (+4) . . Anonymous Actions
- 07:59, 8 August 2015 (diff | hist) . . (+8) . . Public Player Statistics (current)
- 07:59, 8 August 2015 (diff | hist) . . (+12) . . Memorizing
- 07:59, 8 August 2015 (diff | hist) . . (+8) . . Construction
- 07:59, 8 August 2015 (diff | hist) . . (+8) . . Purchasable Game Advantages (current)
- 07:58, 8 August 2015 (diff | hist) . . (+8) . . Collaborative Actions
- 07:58, 8 August 2015 (diff | hist) . . (+4) . . Grinding
- 07:58, 8 August 2015 (diff | hist) . . (+4) . . Persistent Game Worlds
- 07:58, 8 August 2015 (diff | hist) . . (+16) . . Difficulty Levels
- 07:58, 8 August 2015 (diff | hist) . . (+4) . . Handicap Systems (current)
- 07:58, 8 August 2015 (diff | hist) . . (+16) . . Speedruns
- 07:57, 8 August 2015 (diff | hist) . . (+4) . . Ephemeral Goals
- 07:57, 8 August 2015 (diff | hist) . . (+20) . . Goal Achievements
- 07:57, 8 August 2015 (diff | hist) . . (+4) . . Enemies
- 07:56, 8 August 2015 (diff | hist) . . (+4) . . Grind Achievements
- 07:56, 8 August 2015 (diff | hist) . . (+8) . . Single-Player Games
- 07:56, 8 August 2015 (diff | hist) . . (+8) . . Handicap Achievements (current)
- 07:56, 8 August 2015 (diff | hist) . . (+28) . . Multiplayer Games
- 07:55, 8 August 2015 (diff | hist) . . (+4) . . Heterogeneous Game Element Ownership
- 07:55, 8 August 2015 (diff | hist) . . (+8) . . Freedom of Choice
- 07:54, 8 August 2015 (diff | hist) . . (+8) . . Tactical Planning
- 07:54, 8 August 2015 (diff | hist) . . (+8) . . AI Players
- 07:54, 8 August 2015 (diff | hist) . . (+8) . . Stimulated Planning
- 07:53, 8 August 2015 (diff | hist) . . (+4) . . Turn Taking
- 07:53, 8 August 2015 (diff | hist) . . (+8) . . Combos
- 07:53, 8 August 2015 (diff | hist) . . (+8) . . Role Fulfillment (current)
- 07:52, 8 August 2015 (diff | hist) . . (+8) . . Algorithmic Agents
- 07:52, 8 August 2015 (diff | hist) . . (+12) . . Exaggerated Perception of Influence
- 07:52, 8 August 2015 (diff | hist) . . (+4) . . Casual Gameplay
- 07:51, 8 August 2015 (diff | hist) . . (+20) . . Challenging Gameplay
- 07:51, 8 August 2015 (diff | hist) . . (+36) . . Player/Character Skill Composites
- 07:50, 8 August 2015 (diff | hist) . . (+16) . . Replayability
- 07:50, 8 August 2015 (diff | hist) . . (+121) . . Luck
- 07:49, 8 August 2015 (diff | hist) . . (+12) . . Randomness
- 07:48, 8 August 2015 (diff | hist) . . (+4) . . Extended Actions
- 07:48, 8 August 2015 (diff | hist) . . (+16) . . Achievements
- 07:48, 8 August 2015 (diff | hist) . . (+4) . . Left 4 Dead series
- 07:48, 8 August 2015 (diff | hist) . . (+4) . . Unwinnable Games
- 07:48, 8 August 2015 (diff | hist) . . (+4) . . High Score Lists
- 07:45, 8 August 2015 (diff | hist) . . (-1) . . Rewards
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)