User contributions
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- 08:09, 8 August 2015 (diff | hist) . . (+8) . . Player Unpredictability
- 08:09, 8 August 2015 (diff | hist) . . (+8) . . Excluding Goals
- 08:09, 8 August 2015 (diff | hist) . . (+8) . . Enactment (current)
- 08:08, 8 August 2015 (diff | hist) . . (+8) . . Storytelling
- 08:08, 8 August 2015 (diff | hist) . . (+12) . . Spectators
- 08:08, 8 August 2015 (diff | hist) . . (+8) . . Seamful Gameplay (current)
- 08:08, 8 August 2015 (diff | hist) . . (+10) . . Real World Knowledge Advantages
- 08:07, 8 August 2015 (diff | hist) . . (+8) . . Player Physical Prowess (current)
- 08:07, 8 August 2015 (diff | hist) . . (+8) . . Social Skills
- 08:07, 8 August 2015 (diff | hist) . . (+8) . . Meta Games
- 08:07, 8 August 2015 (diff | hist) . . (+12) . . Dexterity-Based Actions (current)
- 08:07, 8 August 2015 (diff | hist) . . (+8) . . Auto-Aim
- 08:06, 8 August 2015 (diff | hist) . . (+8) . . Puzzle Solving
- 08:06, 8 August 2015 (diff | hist) . . (+8) . . Vision Modes
- 08:06, 8 August 2015 (diff | hist) . . (+4) . . Handles
- 08:06, 8 August 2015 (diff | hist) . . (+12) . . Sidegrades
- 08:06, 8 August 2015 (diff | hist) . . (+3) . . Gain Competence
- 08:05, 8 August 2015 (diff | hist) . . (+8) . . Predictable Consequences
- 08:05, 8 August 2015 (diff | hist) . . (+8) . . Strategic Knowledge
- 08:05, 8 August 2015 (diff | hist) . . (+8) . . Clickability (current)
- 08:05, 8 August 2015 (diff | hist) . . (+8) . . Repeat Combos (current)
- 08:05, 8 August 2015 (diff | hist) . . (+4) . . Balancing Effects
- 08:04, 8 August 2015 (diff | hist) . . (+4) . . Balancing Effects
- 08:04, 8 August 2015 (diff | hist) . . (+8) . . Obstacles
- 08:04, 8 August 2015 (diff | hist) . . (+8) . . Vehicles
- 08:04, 8 August 2015 (diff | hist) . . (+4) . . Anonymous Actions
- 07:59, 8 August 2015 (diff | hist) . . (+8) . . Public Player Statistics (current)
- 07:59, 8 August 2015 (diff | hist) . . (+12) . . Memorizing
- 07:59, 8 August 2015 (diff | hist) . . (+8) . . Construction
- 07:59, 8 August 2015 (diff | hist) . . (+8) . . Purchasable Game Advantages (current)
- 07:58, 8 August 2015 (diff | hist) . . (+8) . . Collaborative Actions
- 07:58, 8 August 2015 (diff | hist) . . (+4) . . Grinding
- 07:58, 8 August 2015 (diff | hist) . . (+4) . . Persistent Game Worlds
- 07:58, 8 August 2015 (diff | hist) . . (+16) . . Difficulty Levels
- 07:58, 8 August 2015 (diff | hist) . . (+4) . . Handicap Systems (current)
- 07:58, 8 August 2015 (diff | hist) . . (+16) . . Speedruns
- 07:57, 8 August 2015 (diff | hist) . . (+4) . . Ephemeral Goals
- 07:57, 8 August 2015 (diff | hist) . . (+20) . . Goal Achievements
- 07:57, 8 August 2015 (diff | hist) . . (+4) . . Enemies
- 07:56, 8 August 2015 (diff | hist) . . (+4) . . Grind Achievements
- 07:56, 8 August 2015 (diff | hist) . . (+8) . . Single-Player Games
- 07:56, 8 August 2015 (diff | hist) . . (+8) . . Handicap Achievements (current)
- 07:56, 8 August 2015 (diff | hist) . . (+28) . . Multiplayer Games
- 07:55, 8 August 2015 (diff | hist) . . (+4) . . Heterogeneous Game Element Ownership
- 07:55, 8 August 2015 (diff | hist) . . (+8) . . Freedom of Choice
- 07:54, 8 August 2015 (diff | hist) . . (+8) . . Tactical Planning
- 07:54, 8 August 2015 (diff | hist) . . (+8) . . AI Players
- 07:54, 8 August 2015 (diff | hist) . . (+8) . . Stimulated Planning
- 07:53, 8 August 2015 (diff | hist) . . (+4) . . Turn Taking
- 07:53, 8 August 2015 (diff | hist) . . (+8) . . Combos
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