User contributions
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- 08:29, 8 August 2015 (diff | hist) . . (+3) . . Excluding Goals
- 08:29, 8 August 2015 (diff | hist) . . (+1) . . Storytelling
- 08:29, 8 August 2015 (diff | hist) . . (+1) . . Social Roles
- 08:28, 8 August 2015 (diff | hist) . . (-9) . . Guard
- 08:28, 8 August 2015 (diff | hist) . . (+1) . . Guard
- 08:28, 8 August 2015 (diff | hist) . . (+1) . . Ascending Empires (current)
- 08:28, 8 August 2015 (diff | hist) . . (+1) . . Permadeath
- 08:28, 8 August 2015 (diff | hist) . . (+2) . . Gain Competence
- 08:28, 8 August 2015 (diff | hist) . . (+1) . . Privileged Abilities
- 08:27, 8 August 2015 (diff | hist) . . (+1) . . Category:Miniature Games (current)
- 08:27, 8 August 2015 (diff | hist) . . (+1) . . Category:Wargames (current)
- 08:27, 8 August 2015 (diff | hist) . . (+2) . . Single-Player Games
- 08:27, 8 August 2015 (diff | hist) . . (+3) . . Factions
- 08:26, 8 August 2015 (diff | hist) . . (+5) . . Enemies
- 08:26, 8 August 2015 (diff | hist) . . (+2) . . Non-Player Characters
- 08:26, 8 August 2015 (diff | hist) . . (+3) . . Private Game Spaces (current)
- 08:26, 8 August 2015 (diff | hist) . . (+1) . . Turn-Based Games (current)
- 08:25, 8 August 2015 (diff | hist) . . (+6) . . Agents
- 08:25, 8 August 2015 (diff | hist) . . (+2) . . Challenging Gameplay
- 08:25, 8 August 2015 (diff | hist) . . (+2) . . Dedicated Game Facilitators
- 08:25, 8 August 2015 (diff | hist) . . (+1) . . Massively Single-Player Online Games (current)
- 08:25, 8 August 2015 (diff | hist) . . (+2) . . Cooperation
- 08:24, 8 August 2015 (diff | hist) . . (+2) . . Drop-In/Drop-Out (current)
- 08:24, 8 August 2015 (diff | hist) . . (+1) . . Shared Rewards (→Potentially Conflicting With)
- 08:23, 8 August 2015 (diff | hist) . . (+33) . . Shared Rewards (→Using the pattern)
- 08:22, 8 August 2015 (diff | hist) . . (+298) . . Shared Rewards (→Consequences)
- 08:17, 8 August 2015 (diff | hist) . . (+189) . . Shared Rewards (→Consequences)
- 08:12, 8 August 2015 (diff | hist) . . (+92) . . Rewards (→Relations)
- 08:10, 8 August 2015 (diff | hist) . . (+8) . . Player Augmentations
- 08:10, 8 August 2015 (diff | hist) . . (+8) . . Construction/Scoring Phase Shift
- 08:10, 8 August 2015 (diff | hist) . . (+8) . . Speedending (current)
- 08:10, 8 August 2015 (diff | hist) . . (+8) . . Flip-Flop Events (current)
- 08:10, 8 August 2015 (diff | hist) . . (+8) . . Uncertainty of Outcome
- 08:09, 8 August 2015 (diff | hist) . . (+8) . . Complex Gameplay
- 08:09, 8 August 2015 (diff | hist) . . (+8) . . Performance Uncertainty (current)
- 08:09, 8 August 2015 (diff | hist) . . (+8) . . Player Unpredictability
- 08:09, 8 August 2015 (diff | hist) . . (+8) . . Excluding Goals
- 08:09, 8 August 2015 (diff | hist) . . (+8) . . Enactment (current)
- 08:08, 8 August 2015 (diff | hist) . . (+8) . . Storytelling
- 08:08, 8 August 2015 (diff | hist) . . (+12) . . Spectators
- 08:08, 8 August 2015 (diff | hist) . . (+8) . . Seamful Gameplay (current)
- 08:08, 8 August 2015 (diff | hist) . . (+10) . . Real World Knowledge Advantages
- 08:07, 8 August 2015 (diff | hist) . . (+8) . . Player Physical Prowess (current)
- 08:07, 8 August 2015 (diff | hist) . . (+8) . . Social Skills
- 08:07, 8 August 2015 (diff | hist) . . (+8) . . Meta Games
- 08:07, 8 August 2015 (diff | hist) . . (+12) . . Dexterity-Based Actions (current)
- 08:07, 8 August 2015 (diff | hist) . . (+8) . . Auto-Aim
- 08:06, 8 August 2015 (diff | hist) . . (+8) . . Puzzle Solving
- 08:06, 8 August 2015 (diff | hist) . . (+8) . . Vision Modes
- 08:06, 8 August 2015 (diff | hist) . . (+4) . . Handles
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