User contributions
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- 09:57, 11 August 2015 (diff | hist) . . (-22) . . Individual Penalties
- 09:56, 11 August 2015 (diff | hist) . . (+1,150) . . N Individual Penalties (Created page with "Category:Patterns Category:Patterns Category:Needs work Category:Needs revision Category:Needs examples Category:Needs references Category:Stub C...")
- 09:53, 11 August 2015 (diff | hist) . . (-75) . . Rewards
- 09:52, 11 August 2015 (diff | hist) . . (+225) . . Rewards
- 09:28, 11 August 2015 (diff | hist) . . (0) . . Rewards (→Examples)
- 09:28, 11 August 2015 (diff | hist) . . (+135) . . Rewards
- 09:26, 11 August 2015 (diff | hist) . . (-27) . . Rewards (→Can Modulate)
- 09:25, 11 August 2015 (diff | hist) . . (-21) . . Rewards (→Using the pattern)
- 09:25, 11 August 2015 (diff | hist) . . (+132) . . Rewards
- 09:24, 11 August 2015 (diff | hist) . . (0) . . Scores
- 09:23, 11 August 2015 (diff | hist) . . (0) . . Resources
- 09:21, 11 August 2015 (diff | hist) . . (0) . . Resource Caps (→Relations)
- 09:14, 11 August 2015 (diff | hist) . . (+1) . . Fudged Results
- 09:14, 11 August 2015 (diff | hist) . . (+1) . . Rewards
- 09:13, 11 August 2015 (diff | hist) . . (0) . . Grinding
- 09:12, 11 August 2015 (diff | hist) . . (+4) . . Invites
- 09:12, 11 August 2015 (diff | hist) . . (+3) . . Actions Have Diegetically Social Consequences
- 09:11, 11 August 2015 (diff | hist) . . (0) . . Rewards
- 09:10, 11 August 2015 (diff | hist) . . (+5) . . Rewards
- 09:10, 11 August 2015 (diff | hist) . . (-96) . . Rewards (→Using the pattern)
- 09:09, 11 August 2015 (diff | hist) . . (+1) . . Rewards
- 09:08, 11 August 2015 (diff | hist) . . (0) . . Secret Areas
- 09:08, 11 August 2015 (diff | hist) . . (0) . . Area Control
- 09:07, 11 August 2015 (diff | hist) . . (-14) . . Rewards
- 09:04, 11 August 2015 (diff | hist) . . (+333) . . Rewards (→Using the pattern)
- 08:54, 11 August 2015 (diff | hist) . . (+110) . . Rewards
- 08:46, 11 August 2015 (diff | hist) . . (-56) . . Rewards
- 08:46, 11 August 2015 (diff | hist) . . (-14) . . Character Development
- 08:44, 11 August 2015 (diff | hist) . . (-30) . . Player Killing (current)
- 08:44, 11 August 2015 (diff | hist) . . (-88) . . Rewards
- 08:38, 11 August 2015 (diff | hist) . . (+177) . . Rewards
- 08:33, 11 August 2015 (diff | hist) . . (+109) . . Rewards (→Using the pattern)
- 08:17, 11 August 2015 (diff | hist) . . (+140) . . Rewards
- 08:13, 11 August 2015 (diff | hist) . . (+45) . . Rewards (→Using the pattern)
- 08:09, 11 August 2015 (diff | hist) . . (+154) . . Rewards (→Can Be Modulated By)
- 06:46, 11 August 2015 (diff | hist) . . (+78) . . Rewards (→Using the pattern)
- 06:44, 11 August 2015 (diff | hist) . . (+78) . . Reward Widgets (current)
- 06:43, 11 August 2015 (diff | hist) . . (+535) . . Ninja Looting (→Using the pattern) (current)
- 06:42, 11 August 2015 (diff | hist) . . (+86) . . Rewards (→Using the pattern)
- 06:40, 11 August 2015 (diff | hist) . . (+1) . . Ninja Looting (→Can Be Instantiated By)
- 06:40, 11 August 2015 (diff | hist) . . (+20) . . Ninja Looting (→Can Be Instantiated By)
- 06:37, 11 August 2015 (diff | hist) . . (+306) . . Rewards (→Using the pattern)
- 15:23, 10 August 2015 (diff | hist) . . (+576) . . Rewards (→Using the pattern)
- 15:09, 10 August 2015 (diff | hist) . . (+131) . . Rewards (→Can Be Modulated By)
- 15:08, 10 August 2015 (diff | hist) . . (+400) . . Rewards (→Using the pattern)
- 15:03, 10 August 2015 (diff | hist) . . (+39) . . Rewards (→Can Be Instantiated By)
- 15:01, 10 August 2015 (diff | hist) . . (+27) . . Rewards (→Can Be Instantiated By)
- 14:59, 10 August 2015 (diff | hist) . . (+32) . . Rewards (→Can Be Instantiated By)
- 14:58, 10 August 2015 (diff | hist) . . (+157) . . Rewards (→Can Be Instantiated By)
- 14:53, 10 August 2015 (diff | hist) . . (+506) . . Rewards (→Can Be Instantiated By)
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