User contributions
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- 10:36, 16 July 2016 (diff | hist) . . (-25) . . Game State Overviews (→Relations)
- 10:35, 16 July 2016 (diff | hist) . . (0) . . Reconnaissance (→Examples)
- 10:35, 16 July 2016 (diff | hist) . . (+148) . . Reconnaissance
- 10:33, 16 July 2016 (diff | hist) . . (-66) . . Game State Overviews (→Relations)
- 10:32, 16 July 2016 (diff | hist) . . (+2) . . Scores
- 10:31, 16 July 2016 (diff | hist) . . (-27) . . Game State Overviews (→Relations)
- 10:30, 16 July 2016 (diff | hist) . . (+91) . . Game State Overviews (→Relations)
- 10:26, 16 July 2016 (diff | hist) . . (+15) . . Game State Overviews (→Relations)
- 10:23, 16 July 2016 (diff | hist) . . (+20) . . Game State Overviews (→Relations)
- 10:20, 16 July 2016 (diff | hist) . . (+153) . . Game State Overviews (→Relations)
- 10:19, 16 July 2016 (diff | hist) . . (+137) . . Multiplayer Games (→Can Instantiate)
- 10:18, 16 July 2016 (diff | hist) . . (+121) . . Multiplayer Games
- 10:15, 16 July 2016 (diff | hist) . . (+119) . . Balancing Effects
- 10:05, 16 July 2016 (diff | hist) . . (+27) . . Movement (→Can Be Modulated By)
- 09:48, 16 July 2016 (diff | hist) . . (+68) . . Game State Overviews (→Relations)
- 09:47, 16 July 2016 (diff | hist) . . (+98) . . Game State Overviews (→Relations)
- 09:44, 16 July 2016 (diff | hist) . . (-40) . . Game State Overviews (→Relations)
- 09:41, 16 July 2016 (diff | hist) . . (+2) . . Analysis Paralysis (→Can Modulate)
- 09:40, 16 July 2016 (diff | hist) . . (+5) . . Game Worlds (→Game State Overviews)
- 09:39, 16 July 2016 (diff | hist) . . (+27) . . Cutscenes (→Can Instantiate)
- 09:35, 16 July 2016 (diff | hist) . . (-110) . . Hovering Closures
- 09:34, 16 July 2016 (diff | hist) . . (+32) . . Hovering Closures
- 09:33, 16 July 2016 (diff | hist) . . (+18) . . Hovering Closures (→Examples)
- 09:32, 16 July 2016 (diff | hist) . . (+55) . . Mario Kart series (current)
- 09:28, 16 July 2016 (diff | hist) . . (+633) . . Hovering Closures
- 09:19, 16 July 2016 (diff | hist) . . (+424) . . Hovering Closures (→Examples)
- 09:19, 16 July 2016 (diff | hist) . . (+5) . . Hovering Closures (→Using the pattern)
- 09:18, 16 July 2016 (diff | hist) . . (+183) . . Hovering Closures (→Using the pattern)
- 09:13, 16 July 2016 (diff | hist) . . (+47) . . Hovering Closures (→Using the pattern)
- 09:08, 16 July 2016 (diff | hist) . . (+178) . . Hovering Closures (→Using the pattern)
- 09:05, 16 July 2016 (diff | hist) . . (+446) . . Hovering Closures (→Using the pattern)
- 08:54, 16 July 2016 (diff | hist) . . (+90) . . Hovering Closures (→Using the pattern)
- 08:52, 16 July 2016 (diff | hist) . . (+92) . . Hovering Closures (→Using the pattern)
- 08:48, 16 July 2016 (diff | hist) . . (-25) . . Hovering Closures
- 08:45, 16 July 2016 (diff | hist) . . (0) . . Hovering Closures (→Relations)
- 08:44, 16 July 2016 (diff | hist) . . (+42) . . Hovering Closures (→Consequences)
- 17:48, 15 July 2016 (diff | hist) . . (-20) . . Varied Gameplay (→Relations)
- 17:47, 15 July 2016 (diff | hist) . . (-191) . . Varied Gameplay (→Relations)
- 17:42, 15 July 2016 (diff | hist) . . (+4) . . Trade-Offs
- 17:41, 15 July 2016 (diff | hist) . . (-55) . . Varied Gameplay (→Relations)
- 17:40, 15 July 2016 (diff | hist) . . (+2,215) . . Varied Gameplay
- 17:36, 15 July 2016 (diff | hist) . . (-27) . . Trade-Offs (→Relations)
- 17:35, 15 July 2016 (diff | hist) . . (0) . . Resources
- 17:34, 15 July 2016 (diff | hist) . . (+3) . . Trade-Offs (→Relations)
- 17:33, 15 July 2016 (diff | hist) . . (+31) . . Trade-Offs (→Relations)
- 17:31, 15 July 2016 (diff | hist) . . (+2) . . Renewable Resources (current)
- 17:30, 15 July 2016 (diff | hist) . . (+2) . . Interruptibility (current)
- 17:30, 15 July 2016 (diff | hist) . . (+2) . . Guard
- 17:30, 15 July 2016 (diff | hist) . . (+17) . . Stealth (→Can Be Modulated By)
- 17:29, 15 July 2016 (diff | hist) . . (+1) . . Stealth
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