User contributions
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- 08:11, 21 September 2016 (diff | hist) . . (0) . . Gameplay Engines (current)
- 08:10, 21 September 2016 (diff | hist) . . (0) . . Difficulty Levels
- 08:10, 21 September 2016 (diff | hist) . . (+4) . . Staries (current)
- 08:09, 21 September 2016 (diff | hist) . . (-14) . . AI Players (current)
- 08:21, 16 September 2016 (diff | hist) . . (-64) . . Positive Feedback Loops (current)
- 08:20, 16 September 2016 (diff | hist) . . (+1) . . Positive Feedback Loops (→Consequences)
- 08:20, 16 September 2016 (diff | hist) . . (+40) . . Positive Feedback Loops
- 08:17, 16 September 2016 (diff | hist) . . (+429) . . Positive Feedback Loops
- 08:13, 16 September 2016 (diff | hist) . . (+641) . . N Mystic Vale (Created page with "Category:Games Category:Card Games Category:Game Stub Category:Needs work Category:Strategy Games Category:Turn-Based Games == Brief == This is a game...") (current)
- 08:13, 16 September 2016 (diff | hist) . . (+163) . . Deck Building (→Examples)
- 08:11, 16 September 2016 (diff | hist) . . (+68) . . Positive Feedback Loops
- 08:06, 16 September 2016 (diff | hist) . . (+397) . . Positive Feedback Loops
- 08:04, 16 September 2016 (diff | hist) . . (+215) . . Positive Feedback Loops (→Examples)
- 08:02, 16 September 2016 (diff | hist) . . (+4) . . Category:Critical Design Games (current)
- 08:02, 16 September 2016 (diff | hist) . . (+47) . . Category:Critical Design Games
- 08:02, 16 September 2016 (diff | hist) . . (+225) . . N Category:Critical Design Games (Created page with "These are games which through their design aims at provoking some critical reflection on games. They can be views as Serious Games whose focus are...")
- 08:00, 16 September 2016 (diff | hist) . . (+62) . . Train (current)
- 08:00, 16 September 2016 (diff | hist) . . (+35) . . September 12th (current)
- 07:59, 16 September 2016 (diff | hist) . . (+598) . . N Cookie Clicker (Created page with "Category:Games Category:Computer Games Category:Game Stub Category:Needs work This is a Game Stub. == Brief == This is a game stub. See the Wikipedia entry fo...") (current)
- 07:59, 16 September 2016 (diff | hist) . . (+35) . . Progress Quest (current)
- 07:58, 16 September 2016 (diff | hist) . . (-1) . . Cow Clicker (current)
- 07:58, 16 September 2016 (diff | hist) . . (+631) . . N Cow Clicker (Created page with "Category:Games Category:Computer Games Category:Game Stub Category:Experimental Art Games Category:Needs work This is a Game Stub. == Brief == This is a g...")
- 07:57, 16 September 2016 (diff | hist) . . (+134) . . Positive Feedback Loops
- 07:53, 16 September 2016 (diff | hist) . . (+166) . . Positive Feedback Loops
- 13:08, 14 September 2016 (diff | hist) . . (+288) . . Positive Feedback Loops (→Consequences)
- 13:08, 14 September 2016 (diff | hist) . . (+55) . . Positive Feedback Loops (→Using the pattern)
- 11:25, 14 September 2016 (diff | hist) . . (+539) . . Positive Feedback Loops
- 11:20, 14 September 2016 (diff | hist) . . (+194) . . Varied Gameplay (→Using the pattern)
- 11:09, 7 September 2016 (diff | hist) . . (+309) . . Construction/Scoring Phase Shift (current)
- 11:07, 7 September 2016 (diff | hist) . . (+266) . . Entrenching Gameplay (current)
- 11:05, 7 September 2016 (diff | hist) . . (+2,337) . . Varied Gameplay
- 11:03, 7 September 2016 (diff | hist) . . (-46) . . Varied Gameplay (→Relations)
- 11:00, 7 September 2016 (diff | hist) . . (-39) . . Varied Gameplay (→Relations)
- 10:59, 7 September 2016 (diff | hist) . . (-28) . . Varied Gameplay (→Relations)
- 10:59, 7 September 2016 (diff | hist) . . (-97) . . Varied Gameplay (→Relations)
- 10:58, 7 September 2016 (diff | hist) . . (+1) . . Varied Gameplay (→Can Be Instantiated By)
- 10:58, 7 September 2016 (diff | hist) . . (-22) . . Varied Gameplay (→Can Be Instantiated By)
- 10:58, 7 September 2016 (diff | hist) . . (+47) . . Varied Gameplay (→Can Be Instantiated By)
- 10:57, 7 September 2016 (diff | hist) . . (+147) . . Achilles' Heels
- 10:56, 7 September 2016 (diff | hist) . . (+22) . . Enemies (→Relations)
- 10:55, 7 September 2016 (diff | hist) . . (+122) . . Enemies (→Using the pattern)
- 10:53, 7 September 2016 (diff | hist) . . (+27) . . Varied Gameplay (→Relations)
- 10:51, 7 September 2016 (diff | hist) . . (+75) . . Varied Gameplay (→Relations)
- 10:14, 7 September 2016 (diff | hist) . . (+114) . . Varied Gameplay (→Relations)
- 10:11, 7 September 2016 (diff | hist) . . (+233) . . New Abilities (→Using the pattern)
- 10:06, 7 September 2016 (diff | hist) . . (-41) . . Weapons (→Consequences)
- 10:06, 7 September 2016 (diff | hist) . . (-26) . . Weapons (→Can Instantiate)
- 10:06, 7 September 2016 (diff | hist) . . (-48) . . Improved Abilities
- 10:05, 7 September 2016 (diff | hist) . . (+48) . . Improved Abilities (→Can Instantiate)
- 10:03, 7 September 2016 (diff | hist) . . (+80) . . Weapons (→Relations)
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